It's truly a great idea, and I'm going to play it next weekend! I was actually thinking about creating my own game on this theme, but you did it fantastically. Congratulations! Probably, due to my solo playstyle, I'll use simple yes-or-no oracles and some additional generators to create NPCs randomly.
Thanks for your comment, very glad you find it interesting! Let me know how it went :)
I thought about including some additional random generators directly in Focus on the Road (passenger name, road descriptors, etc). I did not for several reasons: in it current state the game encourages imagining missing details, it does not heavily anchor the road trip to the prototypical US context, etc. I encourage you to use external generators! Have fun!
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It's truly a great idea, and I'm going to play it next weekend! I was actually thinking about creating my own game on this theme, but you did it fantastically. Congratulations! Probably, due to my solo playstyle, I'll use simple yes-or-no oracles and some additional generators to create NPCs randomly.
Thanks for your comment, very glad you find it interesting! Let me know how it went :)
I thought about including some additional random generators directly in Focus on the Road (passenger name, road descriptors, etc). I did not for several reasons: in it current state the game encourages imagining missing details, it does not heavily anchor the road trip to the prototypical US context, etc. I encourage you to use external generators! Have fun!